Move over, Mario: Purdue researchers use Wii games to help Parkinson's patients
Purdue University Research news Sep 30, 2017
A pair of Purdue University professors are using the popular Nintendo Wii gaming system to help people with ParkinsonÂs disease. Jessica Huber and Jeff Haddad from the College of Health and Human Sciences are studying how playing specially created games can improve a patientÂs movement, speech and overall quality of life.
By having study participants stand on a balance board and move a cursor to a specific target on a monitor, the researchers can study how brain activity and body movement are connected, which often comes into play in seemingly simple everyday tasks like walking and talking, which can be difficult for people with ParkinsonÂs.
ÂWeÂre looking at being able to do things in their house that may be challenging, like put away groceries when you have to stand on your toes and reach for cabinets, or to cook and communicate at the same time said Haddad, an associate professor in the Department of Health and Kinesiology. ÂAll these things that people, when theyÂre younger, take for granted that get more difficult to perform as they get older, and even more so if they have some sort of neuromuscular disease.Â
Haddad says a pilot study done in collaboration with researchers at Purdue, Indiana University and the University of Calgary, and using ParkinsonÂs patients along with otherwise healthy older adults, revealed that the games, when utilized for a prescribed period of time, tended to show more positive outcomes in gait and balance than traditional ParkinsonÂs treatments. Huber, a professor of speech, language and hearing sciences, believes game play is also having positive impacts on participants speech patterns.
ÂAs speakers, we typically take pauses at set locations - a major thought, a minor thought, not really in the middle of a thought, Huber said. ÂAfter therapy with this, their pauses were more typically placed. They didnÂt pause as often in unexpected locations.Â
While the exact reasoning for these positive outcomes is not known, researchers plan to expand their research with a full, randomized study. Huber says current Medicare rules make it difficult for ParkinsonÂs patients to get both physical and verbal therapies covered, so the pair have an eventual goal of making the technology home-based.
ÂThe therapist can check in on the patient wirelessly and they can see if theyÂre doing their exercises, they can see how theyÂre doing, they can call them back if they seem to be falling behind, Huber said. ÂI also think, when you have a population with a mobility impairment, treating them in the home is criticalÂ
While accessibility is a positive outcome that is key, so is enjoyment. With participants doing three sessions a week for eight weeks, Haddad says researchers must make things fun for the men and women taking part. ÂWeÂve learned some things that weÂll try to implement to make it more exciting, Haddad said. ÂMore games, and eventually being home-based, will probably make this more enjoyable than going to a physical therapy clinic, just not as fun as going and partying with their friends.Â
Go to Original
By having study participants stand on a balance board and move a cursor to a specific target on a monitor, the researchers can study how brain activity and body movement are connected, which often comes into play in seemingly simple everyday tasks like walking and talking, which can be difficult for people with ParkinsonÂs.
ÂWeÂre looking at being able to do things in their house that may be challenging, like put away groceries when you have to stand on your toes and reach for cabinets, or to cook and communicate at the same time said Haddad, an associate professor in the Department of Health and Kinesiology. ÂAll these things that people, when theyÂre younger, take for granted that get more difficult to perform as they get older, and even more so if they have some sort of neuromuscular disease.Â
Haddad says a pilot study done in collaboration with researchers at Purdue, Indiana University and the University of Calgary, and using ParkinsonÂs patients along with otherwise healthy older adults, revealed that the games, when utilized for a prescribed period of time, tended to show more positive outcomes in gait and balance than traditional ParkinsonÂs treatments. Huber, a professor of speech, language and hearing sciences, believes game play is also having positive impacts on participants speech patterns.
ÂAs speakers, we typically take pauses at set locations - a major thought, a minor thought, not really in the middle of a thought, Huber said. ÂAfter therapy with this, their pauses were more typically placed. They didnÂt pause as often in unexpected locations.Â
While the exact reasoning for these positive outcomes is not known, researchers plan to expand their research with a full, randomized study. Huber says current Medicare rules make it difficult for ParkinsonÂs patients to get both physical and verbal therapies covered, so the pair have an eventual goal of making the technology home-based.
ÂThe therapist can check in on the patient wirelessly and they can see if theyÂre doing their exercises, they can see how theyÂre doing, they can call them back if they seem to be falling behind, Huber said. ÂI also think, when you have a population with a mobility impairment, treating them in the home is criticalÂ
While accessibility is a positive outcome that is key, so is enjoyment. With participants doing three sessions a week for eight weeks, Haddad says researchers must make things fun for the men and women taking part. ÂWeÂve learned some things that weÂll try to implement to make it more exciting, Haddad said. ÂMore games, and eventually being home-based, will probably make this more enjoyable than going to a physical therapy clinic, just not as fun as going and partying with their friends.Â
Only Doctors with an M3 India account can read this article. Sign up for free or login with your existing account.
4 reasons why Doctors love M3 India
-
Exclusive Write-ups & Webinars by KOLs
-
Daily Quiz by specialty
-
Paid Market Research Surveys
-
Case discussions, News & Journals' summaries